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Valorant Chamber Headhunter Pistol

This is a multi-part version of Chamber's Headhunter heavy pistol that I have split into the 3 component colours of the stock appearance: gold, black, and white. 

Print settings in image

  • 0.15mm layer height (you can get away with 0.2mm)

  • 15% infill

  • Will require supports

  • No rafts but a brim is recommended

  • Requires 4 pins to connect the barrel-receiver-pistol grip

Dimensions

Total assembled it should be about 340mm (L) x 177mm (H) x 39mm (W) with the flaps in the down position.

Orientation

See image gallery for part orientation. You might want to great a larger footprint of support material just as a preventative measure from it coming loose from the print bed as some parts will have thin walls.

Assembly

  1. Slide Outer 1 (the front section) from the front of the barrel. The front site on the outer should slide into the notch on the front.

  2. Slide Outer 2 (the ribbed section) onto the barrel from behind. This will be a close fit and will require a bit of force to slide into place. The front section where it meets the front sight may tip up and will need a bit of force to “click” into place (recommend you glue before clicking).

  3. Attach the 3 accent pieces and trigger (trigger goes in back corner first) to the receiver.

  4. Attach the pistol grip to the receiver (mask and paint before attaching grip to receiver).

  5. Attach the receiver/grip combo to the back of the barrel.

  6. Place the rear sight on top. It should butt up against the top of the receiver.

  7. Carefully open up the rear sight detailing piece and insert from below. This piece should also butt up against the receiver (you can have either with flaps up or down).

  8. The front of the barrel has spots for accents. You can install the provided parts or use a Gundam gold marker to fill in those spots.

Paints

I used Tamiya TS-21 Gold (or TS-87 Titanium Gold for a lighter, duller gold) for the gold pieces. Red and orange paint for the weapon charge slots in the front and the meter on the receiver but not needed. But of course you're welcome to do change the colour scheme to your liking.

Notes

1. Why did I make the ribbed (mid) section as a single piece rather than individual parts?

Mainly to 1) cut down on the number of parts to be printed, 2) to avoid placement and alignment issues between side, and 3) some parts don't have much surface area for you to glue to other parts while other parts have a decent air gap between it and the barrel piece.

This piece will be the most annoying for support removal so take your time.

2. Why aren't the outer pieces not 1 piece?

That's thanks to the little bump on the bottom front of the barrel part and wouldn't work as the front needs to go through the front and the looped piece gets in the way.

While this is a remix, I actually used this model as my base: https://cults3d.com/en/3d-model/game/valorant-chamber-pistol

I used Fusion 360 to make it print ready and the photo is proof it works, even if some parts are a tight fit.

EDIT (16/3/26): When I made this model I had no idea how to use fusion 360 so this model was me bumbling around until got some decent fitment. I thought I had either lost or deleted the CAD files but they seem to still survive in the fusion 360 cloud.

Valorant Chamber Headhunter Pistol

by exakel · original on Printables ↗

Costumes & Accessories / Props

♥ 228⬇ 1.9k🖨 7 prints

Print profiles

  • receiver.stlDEFAULT

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  • pistol grip.stl

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  • rear sight.stl

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  • receiver detail left.stl

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  • Trigger.stl

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  • receiver detailing rear.stl

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  • receiver detail right.stl

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  • front bottom_v2.stl

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  • Barrel detailing rear_closed flap.stl

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  • Barrel detailing rear_open flap.stl

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